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Blender development updates, 3D printing talk, VR, Agent 327, Blender Cloud news, living in Amsterdam and much more in episode 25 of the Blender Institute Podcast!
01:20 - Blender Store spring cleaning
02:05 - Blender Community job offers
04:05 - Development news
05:25 - Pole Merging is now in Master
06:45 - New Features in 2.78
08:50 - Bendy Bones
15:08 - Work on the 2.8 Branch
16:40 - Google Summer of Code projects
17:10 - Layer management
18:40 - 3D Printing at the Blender Institute
29:00 - Hjalti talks about Agent 327 Story reel updates
35:20 - Agent character texturing by Andy
41:20 - Techniques for stop motion style rendering of 3D models
44:08 - Blender Cloud feature updates
44:50 - Introducing private texture collections
46:00 - Pablo's talks user experience on the Cloud
50:55 - Integrating production workflows and shot management
52:16 - Upcoming texture packs
52:40 - Q&A
53:25 - New Depsgraph is in Master (and how to enable it)
54:39 - How likely is a model library on the Blender Cloud?
56:50 - Where can I get a customisable character rig?
58:00 - How is it to migrate to and live in Amsterdam?
1:02:30 - Life outside the Blender Studio
In this podcast: Hjalti, Francesco, Andy, Pablo Music: Blabetté de Metz (Psy-Jazz Mix) - (cc-by-nc) keytronic
Leave your questions for next week!
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