For Blender 3.4x Eevee and Cycles Render
Sintel from the Open Movie "Sintel"
This version includes:
- Bone groups to create visual clarity
Notes on how to use the character
- Put your 3D cursor in the Origin of your scene. Choose File > Link and browse the character file
- Go to the Collections and select CH-Sintel. Make sure "Instance Collections" is enabled. Press Enter.
- The Collection should appear instanced in the Viewport. Select it.
- Choose Object > LIbrary Override > Make.
- If the model is too heavy, enable Simplify in the Render Settings.
- Pose the model to your liking and enjoy!
Press 'N' in the Viewport to access the rig UI under the tab 'Misc'. However, due to a built-in safety in Blender, this appears only if you saved and reloaded your newly created file first (the rig UI script is linked in with the character, but not immediately registered).
0 Comments
Join to comment publicly.