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Content Gallery
Char - Mikassa
Char-Whale
Char-Seagull
Char-Fish
Prop-Boat
Env-Reef
Env-Cral Rocks
Env-Abyss
Env-Beach
Env-Ocean
Env-Return
Style Frames
Layer 1 - Reef shot test
Mikassa - Character shot test
Boat wheel shading test
Mikassa - Light Body Tests
Color Scripts
Boat Test Shot
Grease Pencil animation
Brush Strokes
Fracturing/Shards
FX
900_0010
facial test
boat test
Storyboards
Story referecs
010 intro mikassa
030_sinking
040_going_deeper
090_joining_whale
100_transformed
210_sailing
220_storm
230_sinking
235_bkd_mika_broken
240_abyss
250_whale
260_return
265_breakdown_beach
225_breakdown_mikassa
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Coral Rocks - Geonodes generator test
Painterly Shading Test - Breakdown
Asset Utilities - Grid and turntable display
Painterly Coral Test
Asset Turntable light setups
Motion Lines with Geometry Nodes
Coral Rocks - Geonodes drawing tools
'arm deformation cracks' experiment
Relax Geometry with Pinning
Geometry Based Flow Map
Rock brush tests
Relax Retopology Timelapse
Asset Utilities - LOD switching nodes
2D Prototype for dynamic volume deformation
Dynamic resolution LOD setup for ocean surface
Asset Utilities - Addon to support LOD assets in the asset shelf
Previz Camera Importer Add-on
Previz Camera Importer Add-on - Support for multiple sequences and baking animation
Ocean - Dynamic Brush Strokes Setup
Painterly light beam card effect
Underwater Floating Particles
Mouth Mask
Brush Strokes - Stylize Reflections
Look Test with Jittering Brush Strokes
Brush Stroke Jittering
Shot paintover pipeline