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Content Gallery
Procedural Volumetric Clouds
Spring's hair simulation rig
Spring
Autumn
Alpha
Grass Tests
Cloud tests
Various scenes and tests
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11_credits
Shot File Selection
Characters
Props & Environment Assets
Bonus Assets
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Spring WIP 01 - Head Sculpting
Spring WIP 15 - Clothes particle tests (All)
Spring WIP 07 - Clothes Overpaint
Spring Eye Adjustment - New version
Spring WIP 08 - Clothes Layers
Spring WIP 06 - Head Sculpting Progression
Spring WIP 13 - Face Textures
Spring WIP 10 - Staff Sculpting
Spring WIP 09 - Head Retpology
Spring WIP 12 - Clothes Base Textures
Spring - test render in environment 2
Spring Eye Adjustment - Old version
Spring bone-based hair sim tests
Spring Facials #1
Spring WIP 03 - Turnaround (color)
Spring WIP 13 - Upper Body Textures
Spring Facials #1 (round eyes) - Rendered
Spring: Model-sheet
Spring WIP 13 - Hands Textures
Spring Facials #1 (original) - Rendered
Spring Facials #2 (new model and rig) - Rendered
Spring WIP 05 - First Mockup Render
Spring WIP 03 - Turnaround (b/w)
Spring Running
Spring Staff Walkcycle #7
Spring Staff Walkcycle #6
Spring Jogging Uphill Cycle
Spring Walkcycle Test
Spring Staff Walkcycle #3
Spring WIP 02 - Body Sculpting
Spring WIP 13 - Lower Body Textures
Spring - test render in environment 1
Spring WIP 15 - Clothes particle tests (Boots)
Spring WIP 11 - Clothes Retopo
Spring Facials #1 (round eyes)
Spring WIP 02 - Head Sculpting
Staff/Hand proof-of-concept rig
Spring WIP 15 - Clothes particle tests (Arm)
Spring Staff Walkcycle #2
Spring Staff Walkcycle #1
Spring WIP 09 - Body Retopology
Spring WIP 15 - Clothes particle tests (Hip)
Spring Staff Downcycle #1
Spring WIP 15 - hair system test render
Spring WIP 04 - Expression Tests
Spring WIP 11 - Clothes Retopo Layers
Spring WIP 01 - Feedback Overpaint
Spring downcycle - Render test
Spring Staff Walkcycle #4
Spring Facials #1 (original vs round eyes)
Spring WIP 13 - Sweater Textures