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Buttons, panels, and menus. In this chapter of Scripting for Artists, Sybren shows the basics of creating your own user interface in Blender.
Finding existing UI code: 00:55 Ingredients of a Panel: 01:42 Different import styles: 03:00 Monkey Grid panel: 04:09 Adding operator buttons: 06:03 Basic layout tweaks: 09:21 Adding scene and object properties: 10:20 Conditional drawing: 13:26 Adding operators to menus: 15:30
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