You've surely heard of Blender Fundamentals 4.5 LTS before, right? It is a free training by Blender Studio artists aimed at explaining the basics of Blender to new users. Its hybrid form of text and short videos makes it easy to maintain: we update it as Blender changes and continuously add new chapters.
The Animation Fundamentals chapter by Rik is one of the recent updates to the training. Based on the latest Blender 5.2 LTS, it provides a quick overview of tools that Blender offers for 3D animators along with the basic concepts of animation.
The training is built around the classic animation exercise: a simple bouncing ball. It explains essential principles such as timing, spacing and weight, and is iconic for a reason. Every animator you admire started their journey with a bouncing ball!
Have a look at Blender Fundamentals Training: 3D Animation in Blender Studio's training library.
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