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New Training: Customizing Material Assets

As Blender 5.2 LTS releases with Online Essentials Asset Library, Simon explains how to effectively use and customize procedural materials.
  • Update
  • 15 July
  • 1 min read
  • 11 min watch time
Simon Thommes
Simon Thommes Author
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Blender 5.2 LTS is now released

This week we celebrate Blender 5.2 LTS release! It's a very special update for Blender, as it combines stability and quality of life improvements with a long list of exciting new features. See the full overview in the Blender 5.2 LTS release notes to learn more.

Assets Go Online

Remote access to asset libraries is one of the new Blender 5.2 LTS features everyone is talking about. You can now add online libraries to Blender in a couple of clicks and even host your own.

Online Essentials

But wait, there is more! Blender 5.2 LTS already includes the Essentials Library with lots of procedural materials, compositing effects, mesh assets and node setups. With easy, on-demand access to so many practical items one may wonder: how to make the best use of them and tailor assets to the specific needs of individual projects?

Customizing Material Assets training

Blender Studio just released a bite-sized training on modifying procedural materials. In just about 20 minutes, Customizing Material Assets training explains how procedural materials are structured and how to control and adapt them with shader nodes.

Have a look at the Customizing Material Assets in Blender Studio's training library.

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