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Training Highlights
Stylized Rendering with Brushstrokes
Geometry Nodes from Scratch
Procedural Shading Fundamentals
Stylized Character Workflow

Training types
Course Documentation Production Lesson Worskhop

Training categories
Animation Geometry Nodes Lighting Rendering Rigging Shading
Film Highlights
Wing It!
2023
Charge
2022
Sprite Fright
2021
Spring
2019
Project Highlights
Gold
Showcase
BCON24 Identity
Showcase
Fighting with Grease Pencil
Article
Cat Purkour
Article
Course
Animation Fundamentals
1: Bouncing Basics
  1. 01

    Simple Bouncing Ball P.1

  2. 02

    Simple Bouncing Ball P.2

  3. Simple Bouncing Ball (File)
  4. 04

    Sideways Bouncing Ball

  5. Sideways Bouncing Ball (File)
  6. 06

    Falling Into Obstacles

  7. Falling Into Obstacles (File)
2: Drag And Follow Through
  1. 01

    Single Swing

  2. Single Swing (File)
3: Creating Personality
  1. 01

    Single Jump

  2. Single Jump (File)
4: Walking Biped
  1. 01

    Walking Vanilla P.1

  2. 02

    Walking Vanilla P.2

  3. 03

    Walking Vanilla P.3

  4. 04

    Walking Vanilla P.4

  5. Walking Vanilla (File)
5: Basic Body Mechanics
  1. 01

    Sky Armless Jump

  2. Sky Armless Jump (File)
6: Advanced Body Mechanics
  1. 01

    Weight Shift

  2. Weight Shift (File)
7: Character Pantomime
  1. 01

    Walking

  2. Walking (File)
Assets
  1. Animation Fundamentals Rigs v1.0 Free
Animation Fundamentals

Animation Fundamentals

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Have you ever wanted to get started with character animation? Using Blender? Keep reading.

The animation team at Blender Animation Studio is producing a "learn by example" course that will gradually introduce you to the core principles of character animation, starting from a simple bouncing ball, all the way up to full-featured character acting.

Training outline

Here is an overview of the training. Each topic will be presented as a walkthrough of a fully animated shot, where the animator will break down the key steps of the animation process. The source files for each step will be available along the video.

  • Introduction to the training
  • Principles of Animation
  • Workflow and Terminology
  • Bouncing Basics (Simple Bouncing Ball, Sideways Bouncing Ball)
  • Drag And Follow Through, Single swing
  • Creating Personality, Single jump
  • Walking Biped, Walking vanilla
  • Basic Body Mechanics, Jump
  • Advanced Body Mechanics, Weight shift
  • Character Pantomime, Walking
  • Character Acting

This is an ever-expanding training, expect more chapters and examples to be added in the future!

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  • Mikassa
  • Whale
  • Ballan Wrasse
  • Rain
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