Blender Studio
  • Films
  • Projects
  • Training
  • Assets
  • Blog
  • Community
  • Join
  • BLENDER.ORG

    • Download

      Get the latest Blender, older versions, or experimental builds.

    • What's New

      Stay up-to-date with the new features in the latest Blender releases.

    LEARNING & RESOURCES

    • Blender Studio

      Access production assets and knowledge from the open movies.

    • Manual

      Documentation on the usage and features in Blender.

    DEVELOPMENT

    • Developers Blog

      Latest development updates, by Blender developers.

    • Documentation

      Guidelines, release notes and development docs.

    • Benchmark

      A platform to collect and share results of the Blender Benchmark.

    • Blender Conference

      The yearly event that brings the community together.

    DONATE

    • Development Fund

      Support core development with a monthly contribution.

    • One-time Donations

      Perform a single donation with more payment options available.

Training Highlights
Facial Rigging
Blender Fundamentals 4.5 LTS
3D Printing with Blender
Video Log #6: Promo video

Training types
Course Documentation Production Lesson Worskhop

Training categories
Animation Geometry Nodes Lighting Rendering Rigging Shading
Film Highlights
Singularity
2025
Wing It!
2023
Spring
2019
Hero
2018
Project Highlights
Impulse Purchase
Showcase
Project Storm
Showcase
DogWalk
Showcase
Project Gold
Showcase
Assets Highlights
Characters
Models & rigs
Assets
All production files
Libraries
Curated sets
  • Singularity
  • Content Gallery
  • Production Logs

Glowy mushrooms and Dark Squares

  • Sept. 8th, 2025
This week on Singularity

Two weeks before Blender Conference, the animators are working hard to deliver final shots. 'One', the giant jellyfish gets high res with a new design for the close-up tendrils, critter is swimming as fast as he can and the background creatures get animation cycles.

production log preview

Krystal
Krystal

I'm currently working on contributing to the compositor assets project, so I couldn't work on the film full-time (other than giving the animators more work to do :). Next week is Blender Conference so unfortunately a lot of work will have to wait until it's over. We do have a new version of the edit with a lot of new animation in it though!

Singularity Edit v021

Subscribe to view

5:45

Singularity Edit v021

Critter Food 2 - More shroomy, more tasty?

Subscribe to view

Critter Food 2 - More shroomy, more tasty?

Critter Food 1 - Not looking quite that yummy yet.

Subscribe to view

1:00

Critter Food 1 - Not looking quite that yummy yet.


Krystal
Krystal

Not too much happened on my end since there was some BCON stuff to prepare this week, but I got to explore the close up version of One's tendrils.

Watercolor Tendril

Subscribe to view

Watercolor Tendril

Meditations on Close Up Tendril Design

Subscribe to view

Meditations on Close Up Tendril Design


Krystal
Krystal

This week I animated more shots from scene 020, pushing some of them to polish and other ones being blocked out.

020_0090 v004

Subscribe to view

0:04

020_0090 v004

020_0090 v003

Subscribe to view

0:04

020_0090 v003

020_0090 v002

Subscribe to view

0:04

020_0090 v002

020_0080 v003

Subscribe to view

0:05

020_0080 v003

020_0080 v002

Subscribe to view

0:05

020_0080 v002

020_0070 v002

Subscribe to view

0:06

020_0070 v002

020_0050 v002

Subscribe to view

0:12

020_0050 v002

020_0060 v005

Subscribe to view

0:03

020_0060 v005

020_0060 v004

Subscribe to view

0:03

020_0060 v004

020_0060 v003

Subscribe to view

0:03

020_0060 v003

Show

Krystal
Krystal

The background creatures are all modeled and One is being sculpted in more detail.

Background Creatures - Retopo #2

Subscribe to view

0:16

Background Creatures - Retopo #2

Closeup Tendril - Sculpt #1

Subscribe to view

Closeup Tendril - Sculpt #1


Krystal
Krystal

This week I was still doing some touches on sequence 030, animating One and also some of the other creatures. On sequence 050 I continued animating some of the shots, going back and forward between them, animating and addressing notes at the same time

090_0010 v003

Subscribe to view

0:06

090_0010 v003

020_0040 v002

Subscribe to view

0:05

020_0040 v002

030_0020-anim-v007

Subscribe to view

0:08

030_0020-anim-v007

050_0040-anim-v001

Subscribe to view

0:03

050_0040-anim-v001

050_0030-anim-v003

Subscribe to view

0:03

050_0030-anim-v003

050_0030-anim-v002

Subscribe to view

0:03

050_0030-anim-v002

050_0030-anim-v001

Subscribe to view

0:03

050_0030-anim-v001

050_0020-anim-v002

Subscribe to view

0:03

050_0020-anim-v002

050_0020-anim-v001

Subscribe to view

0:03

050_0020-anim-v001

030_0010-anim-v005

Subscribe to view

0:06

030_0010-anim-v005

Show

  • Glowy mushrooms and Dark Squares
Films Projects Training Blog
Characters
  • Storm
  • Mikassa
  • Whale
  • Ballan Wrasse
Studio
  • Terms & Conditions
  • Privacy Policy
  • Contact
  • Remixing Music
  • blender.org
Blender Studio

The creators who share.

Artistic freedom starts with Blender powered by CG Global Entertainment Ltd.
粤ICP备2024327355号-3