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Training Highlights
Facial Rigging
Blender Fundamentals 4.5 LTS
3D Printing with Blender
Video Log #6: Promo video

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Course Documentation Production Lesson Worskhop

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Animation Geometry Nodes Lighting Rendering Rigging Shading
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2025
Wing It!
2023
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2019
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2018
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Course
Learn Character Modeling
Assets
  1. Reference Images
  2. Blenderella Topology Markers
  3. Blenderella
01. References
  1. 01

    01 - Head

  2. 02

    02 - Ortho Body

  3. 03

    03 - Ortho Hand

02. Head
  1. 01

    01 - Eyeball and Cornea

  2. 02

    02 - Background Images

  3. 03

    03 - Eye Socket Blocking

  4. 04

    04 - Nose Blocking

  5. 05

    05 - Mouth Blocking

  6. 06

    06 - Eyeball Fitting

  7. 07

    07 - Eye Socket Detailing

  8. 08

    08 - Mouth Detailing

  9. 09

    09 - Nose Detailing

  10. 10

    10 - Cheek, Jaw, Forehead, Scalp

  11. 11

    11 - Neck

  12. 12

    12 - Shaping

  13. 13

    13 - Ear

  14. 14

    14 - Final Shaping

  15. 15

    15 - Geometry Eyelashes

03. Body
  1. 01

    01 - Background Images

  2. 02

    02 - Torso

  3. 03

    03 - Pelvis

  4. 04

    04 - Leg

  5. 05

    05 - Arm

  6. 06

    06 - Fingers

  7. 07

    07 - Hand & Thumb

  8. 08

    08 - Resting Pose

04. Hair Geometry
  1. 01

    01 - Hair Base

  2. 02

    02 - Hair Strands

05. Clothing
  1. 01

    01 - Pants

  2. 02

    02 - Shirt

  3. 03

    03 - Boot

  4. 04

    04 - Masking under Clothing

  5. 05

    05 - Shirt and Corset, Part 2

  6. 06

    06 - Boot Detailing

  7. 07

    07 - Corset Detailing

  8. 08

    08 - Pants Finishing

06. Wrap Up
  1. 01

    01 - Wrap Up

Learn Character Modeling

Learn Character Modeling

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In this training, Blender Animation Studio modeler Angela Guenette walks you through her approach to modeling a character in Blender 2.5. She demonstrates the Blender tools and techniques she uses how to create efficient topology with a clean edge flow. This, in turn, facilitates the creation of facial and body deformations for rigging and animation use.

Over 40 hours of practical step-by-step recorded work compressed into about 6 hours of learning. The DVD combines both real-time & timelapse recordings accompanied by audio commentary.

You'll also get 9 reference images from 3d.sk (copyrighted and used with permission from 3d.sk), prepared background images, concept designs, and a .blend file of the final completed character model.

The training requires a good understanding of modeling basics in Blender. To become a good character modeler, it is highly recommended to study anatomy books from the masters and take life drawing classes for a thorough understanding of the fundamentals and proportions. This training is not intended to teach anatomy fundamentals or how to design a character.

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